Homebrew FX Chrony display

@fe7565 can we add a separate project for the M5StickC Plus? Anti-cant meter and level. There is a built in gyro we could use. Have a simple screen with 5 lights. Red Red Green Red Red. Similar to the pic below. Another $220 item we can make for $20. @DaystateRebel what do you think?


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@fe7565 can we add a separate project for the M5StickC Plus? Anti-cant meter and level. There is a built in gyro we could use. Have a simple screen with 5 lights. Red Red Green Red Red. Similar to the pic below. Another $220 item we can make for $20. @DaystateRebel what do you think?


View attachment 316225
Don’t need a separate project. Can add it to this shot display module. When the module connects to the chronograph, it will automatically switch over to the anti-cant indicator, and when a shot is received it with auto switch back to display the shot.

The question is, when to find time to code it? Someone could jump in and start working on the code.
 
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Is it possible to use gyro to rotate a screen? I shoot as a lefty so using a magnet holder on right side of rifle will result upside down screen view.
There's a display flip option in my original code, I don't know if it got ported to M5Stick or not. It seems there's some interest in a cant feature too. Time to buy an M5 stick I guess
 
@fe7565 can we add a separate project for the M5StickC Plus? Anti-cant meter and level. There is a built in gyro we could use. Have a simple screen with 5 lights. Red Red Green Red Red. Similar to the pic below. Another $220 item we can make for $20. @DaystateRebel what do you think?


View attachment 316225


That’s super cool and amazing skills but I still prefer just an old fashioned spirit bubble level.
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Is it possible to use gyro to rotate a screen? I shoot as a lefty so using a magnet holder on right side of rifle will result upside down screen view.
Yes, can be flipped. For now, you need to manually flip the screen in the M5StickC Plus code. Later on, if time allows, or if someone wants to tackle it, it will auto-flip. It is a low-hanging fruit in the code, just needs to be added to the sub-menu.

To manually flip it in the M5Stick Plus, in the Arduino code look for static iunt8 display_flip and change the value from 1 to 3.

All are welcome to modify the code to their liking. If I can do it, anyone can do it :) The ported code has many many opportunities for improvements and for simplification. Some are quite intuitive, like screen arrangement, that anyone could edit and change without knowing coding.
 
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Yes, can be flipped. For now, you need to manually flip the screen in the M5StickC Plus code. Later on, if time allows, or if someone wants to tackle it, it will auto-flip. It is a low-hanging fruit in the code, just needs to be added to the sub-menu.

To manually flip it in the M5Stick Plus, in the Arduino code look for static iunt8 display_flip and change the value from 1 to 3.

All are welcome to modify the code to their liking. If I can do it, anyone can do it :) The ported code has many many opportunities for improvements and for simplification. Some are quite intuitive, like screen arrangement, that anyone could edit and change without knowing coding.
Thank you. Marry Xmas!
 
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